DWG RG-S6405Server sheetchecked 2d ago
TestSpielwiese
Offline 92.208.63.220:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:24 UTC13d ago | 1 | – | running | 0 |
| Sun 11 Oct, 08:34 UTC17d ago | 1 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is TestSpielwiese online, and what uptime has been recorded?
The current state of TestSpielwiese is offline, with the last sighting 2 days 23 hours ago. 51 of 168 hours up over the last 7 full days, which is 30% of the time. First seen by Rust Graphs on 14 September 2026.
What location is recorded for TestSpielwiese?
No region is published by TestSpielwiese. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 92.208.63.220:28015 is its address.
What Rust version is recorded for TestSpielwiese?
Rust network protocol 2635 and build 168909 on Windows: that is what TestSpielwiese runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for TestSpielwiese?
No response from TestSpielwiese; the server was last seen 2 days 23 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is TestSpielwiese placed?
Over the last seven days, TestSpielwiese records #6,405 for player hours: the top 29% of all ranked servers.
Wipe data
What happens on TestSpielwiese on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On TestSpielwiese, when do wipes occur?
The record of TestSpielwiese's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 13 days 13 hours ago.
Map and rules
What settings and rules apply on TestSpielwiese?
No gather rate is stated in the name of TestSpielwiese. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Filters
On Rust Graphs, which lists and filters contain TestSpielwiese?
The Rust Graphs lists that carry TestSpielwiese are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on TestSpielwiese?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags TestSpielwiese publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join TestSpielwiese?
Enter client.connect 92.208.63.220:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.