DWG RG-S11862Server sheetchecked 13m ago
Damaged Gamers
Online 92.238.195.246:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:44 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:01 UTC31d ago | 2 | held half | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Damaged Gamers, and is it up?
At this moment Damaged Gamers is online. About 4 days 5 hours ago is when it last restarted, measured from the uptime it reports. 148 of 168 hours up over the last 7 full days, which is 88% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Damaged Gamers perform, as measured?
56 server fps on average over the last 48 hours, and never under 52. Counted at its highest: 124,577 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,729 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Damaged Gamers?
No region is published by Damaged Gamers. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 92.238.195.246:28015.
What Rust version is recorded for Damaged Gamers?
On Windows, Damaged Gamers runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Damaged Gamers?
0 of 10 slots on Damaged Gamers are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is Damaged Gamers placed?
Player hours over seven days place Damaged Gamers at #11,862, within the top 53% of ranked servers.
Wipe data
On Damaged Gamers, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for Damaged Gamers?
The record of Damaged Gamers's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 12 hours ago.
Rules and settings
Which rules and settings are recorded for Damaged Gamers?
No gather rate is stated in the name of Damaged Gamers. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Damaged Gamers loaded?
Damaged Gamers runs a procedural map of size 4,500 with seed 2009818051, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Damaged Gamers appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Damaged Gamers are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Damaged Gamers, what is meant by each tag?
Tags published by Damaged Gamers, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Damaged Gamers?
Enter client.connect 92.238.195.246:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.