DWG RG-S7007Server sheetchecked 6h ago
ServerName
Offline 92.240.220.216:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:38 UTC10h ago | – | – | running | 0 |
| Sun 25 Oct, 14:32 UTC3d ago | 2 | – | 3.1 days | 0 |
| Sun 25 Oct, 01:28 UTC4d ago | 2 | – | 0.5 days | 1 |
| Thu 8 Oct, 16:10 UTC20d ago | 0 | – | 16.4 days | 1 |
| Mon 5 Oct, 17:06 UTC23d ago | 4 | – | 3 days | 1 |
| Sun 4 Oct, 14:32 UTC24d ago | 4 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is ServerName, and is it online now?
ServerName is offline at this moment; 6 hours ago is when it was last seen. 12 of 168 hours up over the last 7 full days, which is 7% of the time. On 4 October 2026 is when Rust Graphs first saw it.
What location is recorded for ServerName?
No region is published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 92.240.220.216:28015.
What Rust version is recorded for ServerName?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on ServerName. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on ServerName?
ServerName is not responding at the latest refresh; the last record of it online is 6 hours ago. Averaged across seven days, the player count is 1, with a peak of 4. The 48-hour peak falls at 17:00 UTC, averaging 3 players.
In the rankings, which position does ServerName hold?
Over the last seven days, ServerName records #7,007 for player hours: the top 31% of all ranked servers.
Wipe data
On ServerName, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 6 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on ServerName?
There is no next wipe to predict at ServerName, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 10 hours ago.
Rules and settings
What settings and rules apply on ServerName?
The name of ServerName records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for ServerName?
A procedural map, generated by the game, is what ServerName runs.
Tags
On Rust Graphs, which lists and filters contain ServerName?
The Rust Graphs lists that carry ServerName are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on ServerName?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags ServerName publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to ServerName?
Connect with client.connect 92.240.220.216:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.