DWG RG-S1672Server sheetchecked 11m ago
VULT RUST SERVER |NO EAC|
Online 92.249.61.247:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:15 UTC8d ago | 9 | – | running | 1 |
| Mon 5 Oct, 08:51 UTC24d ago | 7 | held half | 16.2 days | 3 |
| Fri 2 Oct, 03:50 UTC28d ago | 8 | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is VULT RUST SERVER |NO EAC| online, and what uptime has been recorded?
VULT RUST SERVER |NO EAC| is up at this moment. About 2 days 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does VULT RUST SERVER |NO EAC| perform, as measured?
The last 48 hours give an average of 225 server fps and a floor of 200. Counted at its highest: 3,027 entities, buildings, deployables and the rest of the world included. 935 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for VULT RUST SERVER |NO EAC|?
No region is published by VULT RUST SERVER |NO EAC|. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 92.249.61.247:28015 is its address.
On which Rust version is VULT RUST SERVER |NO EAC| running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on VULT RUST SERVER |NO EAC|. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on VULT RUST SERVER |NO EAC|?
2 of 50 slots on VULT RUST SERVER |NO EAC| are taken at the latest refresh. Averaged across seven days, the player count is 3, with a peak of 10. The 48-hour peak falls at 21:00 UTC, averaging 6 players.
Against other Rust servers, where is VULT RUST SERVER |NO EAC| placed?
Player hours over seven days place VULT RUST SERVER |NO EAC| at #1,672, within the top 8% of ranked servers.
Wipe data
What happens on VULT RUST SERVER |NO EAC| on the day of a wipe?
An average of 8 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
Which times and days are wipes plotted at on VULT RUST SERVER |NO EAC|?
No next wipe can be predicted for VULT RUST SERVER |NO EAC|: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 28 days 2 hours ago the current world was made.
Map and rules
What settings and rules apply on VULT RUST SERVER |NO EAC|?
The name of VULT RUST SERVER |NO EAC| records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.
What is the map for VULT RUST SERVER |NO EAC|?
VULT RUST SERVER |NO EAC| runs a procedural map of size 2,000 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does VULT RUST SERVER |NO EAC| appear among the Rust Graphs lists and filters?
These Rust Graphs lists include VULT RUST SERVER |NO EAC|: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on VULT RUST SERVER |NO EAC|?
Tags published by VULT RUST SERVER |NO EAC|, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join VULT RUST SERVER |NO EAC|?
In Rust, press F1 and type client.connect 92.249.61.247:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.