StatusLive Servers online11,832 Players65,657 Populated3,608 Wiped · 3 h129 Interval5 min Date27 OCT 2026

DWG RG-S16330Server sheetchecked 26d ago

Testing Shit

Offline 92.40.217.41:28015 checked 26d ago

moddedoxide
Connect
Players now 0/ ?
7-day average0peak –
Rank#16,330top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing Shit
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Testing Shit, and is it online now?

The current state of Testing Shit is offline, with the last sighting 26 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What location is recorded for Testing Shit?

There is no region published by Testing Shit. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 92.40.217.41:28015 is its address.

On which Rust version is Testing Shit running?

On Windows, Testing Shit runs Rust network protocol 2634 and build 166493. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Testing Shit?

The latest refresh records Testing Shit as offline, last seen 26 days 5 hours ago.

Against other Rust servers, where is Testing Shit placed?

Within the top 69% of all ranked servers: Testing Shit at #16,330 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Testing Shit?

Testing Shit's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 8 hours ago.

Map and rules

What settings and rules apply on Testing Shit?

No gather rate is stated in the name of Testing Shit. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does Testing Shit appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Testing Shit are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Testing Shit, what is meant by each tag?

Tags published by Testing Shit, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Testing Shit?

Enter client.connect 92.40.217.41:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players Slots: 0.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166493
Build The game build is 166493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded