StatusLive Servers online11,755 Players61,286 Populated3,487 Wiped · 3 h125 Interval5 min Date27 OCT 2026

DWG RG-S11919Server sheetchecked 6d ago

sss

Offline 92.55.42.233:28015 checked 6d ago

moddedoxide
Connect
Players now 2/ 5 40% full
7-day average1peak 2
Rank#11,919top 54%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on sss
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:07 UTC24d ago 2 – running 0
Thu 1 Oct, 18:46 UTC FW26d ago 1 held half 2.1 days 1
Sat 26 Sep, 11:42 UTC31d ago 2 held half 5.3 days 1
Tue 15 Sep, 21:43 UTC42d ago 1 halved by day 6 10.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is sss, and is it online now?

The current state of sss is offline, with the last sighting 6 days 6 hours ago. 2 of 168 hours up over the last 7 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

In which location is sss hosted?

There is no region published by sss. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 92.55.42.233:28015.

On which Rust version is sss running?

Rust network protocol 2634 and build 167781 on Windows: that is what sss runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for sss?

sss is not responding at the latest refresh; the last record of it online is 6 days 6 hours ago. Averaged across seven days, the player count is 1, with a peak of 2.

Against other Rust servers, where is sss placed?

Player hours over seven days place sss at #11,919, within the top 54% of ranked servers.

Schedules

What happens on sss on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 21 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 6.

What wipe schedule has been recorded for sss?

No next wipe can be predicted for sss: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 3 hours ago.

Settings

What settings and rules apply on sss?

The name of sss records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.

Which map has sss loaded?

A procedural map, generated by the game, is what sss runs.

Tags

On Rust Graphs, which lists and filters contain sss?

The Rust Graphs lists that carry sss are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On sss, what is meant by each tag?

The game's server browser reads these tags from sss: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join sss?

In Rust, press F1 and type client.connect 92.55.42.233:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded