DWG RG-S4539Server sheetchecked 8m ago
TestServer
Online 93.115.23.170:28505 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:22 UTC4d ago | 1 | – | running | 1 |
| Wed 14 Oct, 19:11 UTC14d ago | 1 | held half | 10.6 days | 1 |
| Fri 9 Oct, 22:11 UTC19d ago | 1 | held half | 4.9 days | 0 |
| Thu 8 Oct, 20:05 UTC20d ago | 1 | – | 1.1 days | 1 |
| Thu 8 Oct, 10:38 UTC21d ago | 1 | – | 0.4 days | 0 |
| Wed 7 Oct, 19:48 UTC21d ago | 1 | – | 0.6 days | 0 |
| Fri 2 Oct, 13:09 UTC27d ago | 1 | halved by day 1 | 5.3 days | 1 |
| Wed 30 Sep, 18:09 UTC28d ago | 1 | – | 1.8 days | 1 |
| Tue 29 Sep, 18:24 UTC29d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 12:29 UTC34d ago | 1 | held half | 4.2 days | 1 |
| Tue 22 Sep, 17:02 UTC36d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is TestServer, and is it online now?
At this moment TestServer is online. 61 of 168 hours up over the last 7 full days, which is 36% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is TestServer hosted?
No region is published by TestServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 93.115.23.170:28505.
What Rust version is recorded for TestServer?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on TestServer. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on TestServer?
Current player count on TestServer: 1, of 50 slots. The seven-day mean is 1 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.
Against other Rust servers, where is TestServer placed?
Over the last seven days, TestServer records #4,539 for player hours: the top 20% of all ranked servers.
Wipe data
On TestServer, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
What wipe schedule has been recorded for TestServer?
No next wipe can be predicted for TestServer: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 4 hours ago the current world was made.
Settings
What settings and rules apply on TestServer?
The name of TestServer records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has TestServer loaded?
A procedural map, generated by the game, is what TestServer runs.
Tags
On Rust Graphs, which lists and filters contain TestServer?
The Rust Graphs lists that carry TestServer are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On TestServer, what is meant by each tag?
Tags published by TestServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is TestServer joined?
Enter client.connect 93.115.23.170:28505 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.