DWG RG-S11467Server sheetchecked 4d ago
Rust PvE Server [Zombies / Raids / Events]
Offline 93.123.157.154:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust PvE Server [Zombies / Raids / Events] online, and what uptime has been recorded?
Rust PvE Server [Zombies / Raids / Events] is offline at this moment; 4 days 4 hours ago is when it was last seen. 0 of 96 hours up over the last 4 full days, which is 0% of the time. On 24 October 2026 is when Rust Graphs first saw it.
In which location is Rust PvE Server [Zombies / Raids / Events] hosted?
A region is not published by Rust PvE Server [Zombies / Raids / Events]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 93.123.157.154:28015.
What Rust version is recorded for Rust PvE Server [Zombies / Raids / Events]?
On Windows, Rust PvE Server [Zombies / Raids / Events] runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Rust PvE Server [Zombies / Raids / Events]?
No response from Rust PvE Server [Zombies / Raids / Events]; the server was last seen 4 days 4 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
In the rankings, which position does Rust PvE Server [Zombies / Raids / Events] hold?
Within the top 52% of all ranked servers: Rust PvE Server [Zombies / Raids / Events] at #11,467 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for Rust PvE Server [Zombies / Raids / Events]?
Rust PvE Server [Zombies / Raids / Events]'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 4 days 8 hours ago the current world was made.
Map and rules
Which settings does Rust PvE Server [Zombies / Raids / Events] run, and what rules?
No gather rate is stated in the name of Rust PvE Server [Zombies / Raids / Events]. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Rust PvE Server [Zombies / Raids / Events] played?
A procedural map, generated by the game, is what Rust PvE Server [Zombies / Raids / Events] runs.
Filters
Where does Rust PvE Server [Zombies / Raids / Events] appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust PvE Server [Zombies / Raids / Events]: Modded Rust servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Rust PvE Server [Zombies / Raids / Events], what is meant by each tag?
Tags published by Rust PvE Server [Zombies / Raids / Events], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Rust PvE Server [Zombies / Raids / Events]?
In Rust, press F1 and type client.connect 93.123.157.154:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.