StatusLive Servers online11,814 Players72,000 Populated3,646 Wiped · 3 h206 Interval5 min Date29 OCT 2026

DWG RG-S15855Server sheetchecked 18d ago

ALIVE4DEATH

Offline EU 93.125.12.155:28015 checked 18d ago

monthly wipes vanillapremium
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,855top 72% · #2568 in EU
Last wipe19d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ALIVE4DEATH
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:26 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for ALIVE4DEATH, and is it up?

The current state of ALIVE4DEATH is offline, with the last sighting 18 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 9 October 2026.

What location is recorded for ALIVE4DEATH?

With its EU tag, ALIVE4DEATH lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 93.125.12.155:28015.

On which Rust version is ALIVE4DEATH running?

On Windows, ALIVE4DEATH runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for ALIVE4DEATH?

The latest refresh records ALIVE4DEATH as offline, last seen 18 days 10 hours ago.

In the rankings, which position does ALIVE4DEATH hold?

Across seven days, player hours give ALIVE4DEATH #15,855 globally and #2,568 in Europe, a top 72% position among ranked servers.

Wipe data

On ALIVE4DEATH, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked.

On ALIVE4DEATH, when do wipes occur?

Once a month, with the force wipe, is when ALIVE4DEATH wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 19 days 15 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on ALIVE4DEATH?

The name of ALIVE4DEATH records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.

What is the map for ALIVE4DEATH?

ALIVE4DEATH runs a procedural map, which the game generates.

Lists and filters

Where does ALIVE4DEATH appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry ALIVE4DEATH are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

On ALIVE4DEATH, what is meant by each tag?

Tags published by ALIVE4DEATH, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^q (Premium): Join only if you hold Rust's premium status; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is ALIVE4DEATH joined?

In Rust, press F1 and type client.connect 93.125.12.155:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Join only if you hold Rust's premium status.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,^q,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^q
Premium Join only if you hold Rust's premium status.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded