DWG RG-S15097Server sheetchecked 14d ago
ServerDevServer
Offline 93.157.251.249:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:45 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerDevServer online, and what uptime has been recorded?
ServerDevServer is offline at this moment; 14 days 1 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 October 2026.
What location is recorded for ServerDevServer?
There is no region published by ServerDevServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 93.157.251.249:28015 is its address.
On which Rust version is ServerDevServer running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on ServerDevServer. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on ServerDevServer?
ServerDevServer is not responding at the latest refresh; the last record of it online is 14 days 1 hours ago.
What rank has been recorded for ServerDevServer?
Over the last seven days, ServerDevServer records #15,097 for player hours: the top 70% of all ranked servers.
Wipe times
What happens on ServerDevServer on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for ServerDevServer?
ServerDevServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 1 hours ago.
Settings
Which rules and settings are recorded for ServerDevServer?
Gather rate for ServerDevServer: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is ServerDevServer played?
ServerDevServer runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain ServerDevServer?
On Rust Graphs, ServerDevServer is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On ServerDevServer, what is meant by each tag?
Tags published by ServerDevServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join ServerDevServer?
In Rust, press F1 and type client.connect 93.157.251.249:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.