StatusLive Servers online11,842 Players65,813 Populated3,613 Wiped · 3 h129 Interval5 min Date27 OCT 2026

DWG RG-S8674Server sheetchecked 3d ago

Scene Server

Offline 93.170.46.89:28015 checked 3d ago

moddedcarbon
Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#8,674top 39%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Scene Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Scene Server, and is it up?

Scene Server is offline at this moment; 3 days 1 hours ago is when it was last seen. 0 of 48 hours up over the last 2 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

What location is recorded for Scene Server?

No region is published by Scene Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 93.170.46.89:28015.

What Rust version is recorded for Scene Server?

On Windows, Scene Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Scene Server?

Scene Server is not responding at the latest refresh; the last record of it online is 3 days 1 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for Scene Server?

Within the top 39% of all ranked servers: Scene Server at #8,674 for player hours, seven days recorded.

Wipe data

On Scene Server, when do wipes occur?

The record of Scene Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 4 days 10 hours ago.

Settings

Which rules and settings are recorded for Scene Server?

Gather rate for Scene Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Scene Server loaded?

Scene Server runs a procedural map, which the game generates.

Lists and filters

Where does Scene Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Scene Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Scene Server?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Scene Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Scene Server joined?

Enter client.connect 93.170.46.89:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded