DWG RG-S15339Server sheetchecked 10m ago
Unitedgameserver
Online 93.186.199.65:27615 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:12 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 12:46 UTC27d ago | 2 | – | 0.6 days | 0 |
| Thu 17 Sep, 17:34 UTC41d ago | 1 | halved by day 2 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Unitedgameserver, and is it up?
Right now, Unitedgameserver is recorded as online. The uptime it reports puts the last restart at about 3 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of Unitedgameserver show?
30 server fps on average over the last 48 hours, and never under 28. Counted at its highest: 82,187 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,248 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Unitedgameserver?
There is no region published by Unitedgameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 93.186.199.65:27615.
On which Rust version is Unitedgameserver running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Unitedgameserver. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Unitedgameserver?
Current player count on Unitedgameserver: 0, of 300 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for Unitedgameserver?
Within the top 69% of all ranked servers: Unitedgameserver at #15,339 for player hours, seven days recorded.
Schedules
What happens on Unitedgameserver on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 7 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 2.
On Unitedgameserver, when do wipes occur?
There is no next wipe to predict at Unitedgameserver, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 5 hours ago.
Map and rules
Which rules and settings are recorded for Unitedgameserver?
The name of Unitedgameserver records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Unitedgameserver played?
Size 3,700 with seed 2107859920: that is the procedural map Unitedgameserver runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Unitedgameserver?
The Rust Graphs lists that carry Unitedgameserver are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Unitedgameserver, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): 300 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Unitedgameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Unitedgameserver joined?
In Rust, press F1 and type client.connect 93.186.199.65:27615 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://united-gameserver.de/.
Server tags
Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp300
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.