StatusLive Servers online11,777 Players67,749 Populated3,536 Wiped · 3 h194 Interval5 min Date29 OCT 2026

DWG RG-S15318Server sheetchecked 6d ago

Private Rust Test

Offline 93.214.162.189:28015 checked 6d ago

monthly wipes vanilla
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe79d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Private Rust Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
418 / 450
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average
252 / 250
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 170 on average
88 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
136 / 400
05
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average
46 / 200
06
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average
77 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Private Rust Test, and is it online now?

The current state of Private Rust Test is offline, with the last sighting 6 days 7 hours ago. 30 of 168 hours up over the last 7 full days, which is 18% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

What location is recorded for Private Rust Test?

No region is published by Private Rust Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 93.214.162.189:28015 is its address.

On which Rust version is Private Rust Test running?

Rust network protocol 2632 and build 160556 on Linux: that is what Private Rust Test runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Private Rust Test?

The latest refresh records Private Rust Test as offline, last seen 6 days 7 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for Private Rust Test?

Player hours over seven days place Private Rust Test at #15,318, within the top 69% of ranked servers.

Schedules

On Private Rust Test, when do wipes occur?

An estimate from the force wipe gives Private Rust Test's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 79 days 16 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for Private Rust Test?

No gather rate is stated in the name of Private Rust Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for Private Rust Test?

A procedural map, generated by the game, is what Private Rust Test runs.

Lists and filters

On Rust Graphs, which lists and filters contain Private Rust Test?

These Rust Graphs lists include Private Rust Test: Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Private Rust Test?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs160556 (Build): 160556 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release are the tags Private Rust Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Private Rust Test?

Connect with client.connect 93.214.162.189:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,^m,^v,gmrust,cs160556,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Join only if your game is on protocol 2632.
cs160556
Build 160556 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded