DWG RG-S5150Server sheetchecked 9m ago
Dazvolt Homies
Online 93.85.230.78:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:53 UTC6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Dazvolt Homies, and is it up?
At this moment Dazvolt Homies is online. About 2 days 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 5 full days the record is 119 of 120 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
Is Dazvolt Homies stable in the figures recorded?
21 server fps on average over the last 48 hours, and never under 15. Counted at its highest: 154,489 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,044 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Dazvolt Homies?
There is no region published by Dazvolt Homies. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 93.85.230.78:28015 is its address.
On which Rust version is Dazvolt Homies running?
Rust network protocol 2635 and build 168909 on Windows: that is what Dazvolt Homies runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Dazvolt Homies?
Current player count on Dazvolt Homies: 2, of 12 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 19:00 UTC, averaging 2 players.
In the rankings, which position does Dazvolt Homies hold?
Over the last seven days, Dazvolt Homies records #5,150 for player hours: the top 23% of all ranked servers.
Schedules
What is recorded on Dazvolt Homies on wipe day?
The recent wipes averaged a busiest count of 2 players. 2 hours after the latest wipe, the crowd peaked.
On Dazvolt Homies, when do wipes occur?
The record of Dazvolt Homies's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days ago.
Rules and settings
Which rules and settings are recorded for Dazvolt Homies?
Gather rate for Dazvolt Homies: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Dazvolt Homies loaded?
Size 4,500 with seed 1722427781: that is the procedural map Dazvolt Homies runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Dazvolt Homies appear among the Rust Graphs lists and filters?
On Rust Graphs, Dazvolt Homies is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Dazvolt Homies, what is meant by each tag?
Tags published by Dazvolt Homies, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): 12 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Dazvolt Homies joined?
In Rust, press F1 and type client.connect 93.85.230.78:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp12
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.