StatusLive Servers online11,603 Players33,127 Populated2,841 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15264Server sheetchecked 4d ago

Cinematic Preview

Offline 93.90.41.220:28015 checked 4d ago

moddedcarbon
Connect
Players now 0/ 500 0% full
7-day average0peak 1
Rank#15,264top 69%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Cinematic Preview
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:46 UTC18d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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54 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
53 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
28 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
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06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
12 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Cinematic Preview, and is it up?

Cinematic Preview is offline at this moment; 4 days 14 hours ago is when it was last seen. For the last 7 full days the record is 64 of 168 hours up, 38% of the time. First seen by Rust Graphs on 25 September 2026.

What location is recorded for Cinematic Preview?

There is no region published by Cinematic Preview. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 93.90.41.220:28015 is its address.

On which Rust version is Cinematic Preview running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Cinematic Preview. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Cinematic Preview?

No response from Cinematic Preview; the server was last seen 4 days 14 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is Cinematic Preview placed?

Within the top 69% of all ranked servers: Cinematic Preview at #15,264 for player hours, seven days recorded.

Schedules

On Cinematic Preview, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 25 hours after the latest wipe the crowd was at its peak.

On Cinematic Preview, when do wipes occur?

Cinematic Preview's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 33 days 13 hours ago the current world was made.

Settings

What settings and rules apply on Cinematic Preview?

No gather rate is stated in the name of Cinematic Preview. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.

Which map has Cinematic Preview loaded?

Cinematic Preview runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Cinematic Preview?

These Rust Graphs lists include Cinematic Preview: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Cinematic Preview, what is meant by each tag?

The game's server browser reads these tags from Cinematic Preview: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Cinematic Preview joined?

In Rust, press F1 and type client.connect 93.90.41.220:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded