StatusLive Servers online11,651 Players43,576 Populated2,910 Wiped · 3 h101 Interval5 min Date30 OCT 2026

DWG RG-S12947Server sheetchecked 15d ago

My Untitled Rust Server

Offline 94.10.29.142:28015 checked 15d ago

moddedoxide
Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#12,947top 60%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Untitled Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct16 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:20 UTC15d ago 1 – running 1
Tue 13 Oct, 15:37 UTC16d ago 1 – 1 days 0
Wed 30 Sep, 14:59 UTC29d ago 1 held half 13 days 1
Tue 29 Sep, 15:20 UTC30d ago 1 – 1 days 1
Mon 28 Sep, 16:09 UTC31d ago 1 – 1 days 1
Mon 21 Sep, 12:10 UTC38d ago 1 held half 7.2 days 1
Fri 18 Sep, 20:25 UTC41d ago 1 held half 2.7 days 1
Thu 17 Sep, 09:33 UTC42d ago 1 – 1.5 days 1
Thu 17 Sep, 01:11 UTC43d ago 1 – 0.3 days 1
Wed 16 Sep, 17:23 UTC43d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is My Untitled Rust Server, and is it online now?

My Untitled Rust Server is offline at this moment; 15 days 11 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 September 2026.

What location is recorded for My Untitled Rust Server?

A region is not published by My Untitled Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 94.10.29.142:28015.

On which Rust version is My Untitled Rust Server running?

On Windows, My Untitled Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for My Untitled Rust Server?

My Untitled Rust Server is not responding at the latest refresh; the last record of it online is 15 days 11 hours ago.

Against other Rust servers, where is My Untitled Rust Server placed?

Player hours over seven days place My Untitled Rust Server at #12,947, within the top 60% of ranked servers.

Schedules

On My Untitled Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On My Untitled Rust Server, when do wipes occur?

My Untitled Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 15 days 12 hours ago.

Settings

Which rules and settings are recorded for My Untitled Rust Server?

Gather rate for My Untitled Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain My Untitled Rust Server?

On Rust Graphs, My Untitled Rust Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On My Untitled Rust Server, what is meant by each tag?

The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Untitled Rust Server joined?

Connect with client.connect 94.10.29.142:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded