StatusLive Servers online11,829 Players91,985 Populated3,812 Wiped · 3 h459 Interval5 min Date29 OCT 2026

DWG RG-S15975Server sheetchecked 24d ago

DEAD SIGNAL

Offline 94.103.173.70:27036 checked 24d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,975top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DEAD SIGNAL
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is DEAD SIGNAL, and is it online now?

The current state of DEAD SIGNAL is offline, with the last sighting 24 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

In which location is DEAD SIGNAL hosted?

A region is not published by DEAD SIGNAL. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 94.103.173.70:27036 is its address.

On which Rust version is DEAD SIGNAL running?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on DEAD SIGNAL. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on DEAD SIGNAL?

DEAD SIGNAL is not responding at the latest refresh; the last record of it online is 24 days 12 hours ago.

Against other Rust servers, where is DEAD SIGNAL placed?

Within the top 71% of all ranked servers: DEAD SIGNAL at #15,975 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on DEAD SIGNAL?

The record of DEAD SIGNAL's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 5 hours ago.

Map and rules

Which rules and settings are recorded for DEAD SIGNAL?

The name of DEAD SIGNAL records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has DEAD SIGNAL loaded?

A procedural map, generated by the game, is what DEAD SIGNAL runs.

Lists and filters

Where does DEAD SIGNAL appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry DEAD SIGNAL are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On DEAD SIGNAL, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags DEAD SIGNAL publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is DEAD SIGNAL joined?

Enter client.connect 94.103.173.70:27036 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded