StatusLive Servers online11,834 Players76,849 Populated3,824 Wiped · 3 h146 Interval5 min Date27 OCT 2026

DWG RG-S14975Server sheetchecked 4d ago

(Classy) Rust Testing 1

Offline 94.130.167.253:28014 checked 4d ago

moddedcarbon
Connect
Players now 0/ ?
7-day average0peak 1
Rank#14,975top 68%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on (Classy) Rust Testing 1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct21 Oct24 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:13 UTC5d ago – – running 1
Tue 20 Oct, 02:39 UTC7d ago – – – 0
Sat 26 Sep, 17:54 UTC31d ago 1 – 23.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
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04
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for (Classy) Rust Testing 1, and is it up?

Last seen 4 days 23 hours ago; right now (Classy) Rust Testing 1 is offline. For the last 7 full days the record is 9 of 168 hours up, 5% of the time. First seen by Rust Graphs on 25 September 2026.

In which location is (Classy) Rust Testing 1 hosted?

No region is published by (Classy) Rust Testing 1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.130.167.253:28014.

What Rust version is recorded for (Classy) Rust Testing 1?

Rust network protocol 2634 and build 167781 on Linux: that is what (Classy) Rust Testing 1 runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for (Classy) Rust Testing 1?

(Classy) Rust Testing 1 is not responding at the latest refresh; the last record of it online is 4 days 23 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is (Classy) Rust Testing 1 placed?

Player hours over seven days place (Classy) Rust Testing 1 at #14,975, within the top 68% of ranked servers.

Wipe times

What happens on (Classy) Rust Testing 1 on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

On (Classy) Rust Testing 1, when do wipes occur?

(Classy) Rust Testing 1 wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days 4 hours ago.

Map and rules

Which settings does (Classy) Rust Testing 1 run, and what rules?

No gather rate is stated in the name of (Classy) Rust Testing 1. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has (Classy) Rust Testing 1 loaded?

Size 2,048 with seed 1337: that is the procedural map (Classy) Rust Testing 1 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

Where does (Classy) Rust Testing 1 appear among the Rust Graphs lists and filters?

On Rust Graphs, (Classy) Rust Testing 1 is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on (Classy) Rust Testing 1?

The game's server browser reads these tags from (Classy) Rust Testing 1: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is (Classy) Rust Testing 1 joined?

Enter client.connect 94.130.167.253:28014 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded