DWG RG-S14975Server sheetchecked 4d ago
(Classy) Rust Testing 1
Offline 94.130.167.253:28014 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:13 UTC5d ago | – | – | running | 1 |
| Tue 20 Oct, 02:39 UTC7d ago | – | – | – | 0 |
| Sat 26 Sep, 17:54 UTC31d ago | 1 | – | 23.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for (Classy) Rust Testing 1, and is it up?
Last seen 4 days 23 hours ago; right now (Classy) Rust Testing 1 is offline. For the last 7 full days the record is 9 of 168 hours up, 5% of the time. First seen by Rust Graphs on 25 September 2026.
In which location is (Classy) Rust Testing 1 hosted?
No region is published by (Classy) Rust Testing 1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.130.167.253:28014.
What Rust version is recorded for (Classy) Rust Testing 1?
Rust network protocol 2634 and build 167781 on Linux: that is what (Classy) Rust Testing 1 runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for (Classy) Rust Testing 1?
(Classy) Rust Testing 1 is not responding at the latest refresh; the last record of it online is 4 days 23 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is (Classy) Rust Testing 1 placed?
Player hours over seven days place (Classy) Rust Testing 1 at #14,975, within the top 68% of ranked servers.
Wipe times
What happens on (Classy) Rust Testing 1 on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.
On (Classy) Rust Testing 1, when do wipes occur?
(Classy) Rust Testing 1 wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days 4 hours ago.
Map and rules
Which settings does (Classy) Rust Testing 1 run, and what rules?
No gather rate is stated in the name of (Classy) Rust Testing 1. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has (Classy) Rust Testing 1 loaded?
Size 2,048 with seed 1337: that is the procedural map (Classy) Rust Testing 1 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Filters
Where does (Classy) Rust Testing 1 appear among the Rust Graphs lists and filters?
On Rust Graphs, (Classy) Rust Testing 1 is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on (Classy) Rust Testing 1?
The game's server browser reads these tags from (Classy) Rust Testing 1: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is (Classy) Rust Testing 1 joined?
Enter client.connect 94.130.167.253:28014 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.