StatusLive Servers online11,806 Players72,381 Populated3,700 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S3208Server sheetchecked 10m ago

M_SERVER PVE

Online EU 94.154.200.202:28016 checked 10m ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average1peak 8
Rank#3,208top 14% · #1192 in EU
Last wipe13d agobiweekly schedule
Next wipe4hThu 29 Oct, 02:17 UTC
Fig. 1

Players

AveragePeak
0123423:0007:0017:0000:0008:0020:00

Hourly average and peak, UTC.

Fig. 1Players on M_SERVER PVE
Fig. 2

Server performance

05010015020023:0007:0017:0000:0008:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 02:17 UTC, in 4h. Its biweekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 7

Coming wipes

  1. 4hThu 29 Oct, 02:17 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 02:17 UTC
  4. 28d 4hThu 26 Nov, 02:17 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW
  6. 42d 4hThu 10 Dec, 02:17 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:17 UTC13d ago 7 – running 0
Thu 1 Oct, 17:50 UTC FW27d ago 8 halved by day 7 13.4 days 2
Sun 27 Sep, 04:01 UTC31d ago 6 held half 4.6 days 0
Sat 26 Sep, 18:14 UTC32d ago 6 – 0.4 days 2
Thu 17 Sep, 02:12 UTC41d ago 7 held half 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average
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02 3 / 100
03
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 7 on average
7 / 200
04
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average
7 / 100
05 4 / 40
06
Fusion 3.64 (test)groups of 8+ · monthly · 1 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for M_SERVER PVE, and is it up?

M_SERVER PVE is up at this moment. About 6 minutes ago is when it last restarted, measured from the uptime it reports. 150 of 168 hours up over the last 7 full days, which is 89% of the time. First seen by Rust Graphs on 13 September 2026.

Is M_SERVER PVE stable in the figures recorded?

Average server fps over the last 48 hours is 119; the lowest was 114. Counted at its highest: 134,882 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,673 MB. Players feel low fps and a climbing entity count as lag.

In which location is M_SERVER PVE hosted?

With its EU tag, M_SERVER PVE lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 94.154.200.202:28016.

What Rust version is recorded for M_SERVER PVE?

Rust network protocol 2635 and build 168909 on Linux: that is what M_SERVER PVE runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for M_SERVER PVE?

0 of 100 slots on M_SERVER PVE are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 8. The 48-hour peak falls at 17:00 UTC, averaging 4 players.

Against other Rust servers, where is M_SERVER PVE placed?

M_SERVER PVE also measures #1,192 in Europe on the same seven-day player-hour count, at #3,208 globally and in the top 14% of ranked servers.

Schedules

On M_SERVER PVE, what does the data show for wipe day?

An average of 7 players was recorded at the busiest point of its recent wipes. 14 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 67% of its recent wipes stayed above half that peak. By day 7 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for M_SERVER PVE?

Too few of M_SERVER PVE's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Thursday 29 October at 02:17 UTC. The world it runs now was made 13 days 19 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

Which settings does M_SERVER PVE run, and what rules?

The name of M_SERVER PVE records no gather rate. No limit is published beyond the default: 8 players per group. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has M_SERVER PVE loaded?

M_SERVER PVE runs a procedural map of size 4,500 with seed 1090470307, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain M_SERVER PVE?

On Rust Graphs, M_SERVER PVE is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On M_SERVER PVE, what is meant by each tag?

The game's server browser reads these tags from M_SERVER PVE: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs M_SERVER PVE?

A m-server.pp.ua hostname is published by M_SERVER PVE; no other server we track uses it.

Joining the server

By what method do you join M_SERVER PVE?

In Rust, press F1 and type client.connect 94.154.200.202:28016 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://M-SERVER.pp.ua/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^e,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^e
Minigames The minigames listed: arenas, Bedwars, parkour and others.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded