StatusLive Servers online11,698 Players65,296 Populated3,536 Wiped · 3 h117 Interval5 min Date28 OCT 2026

DWG RG-S11332Server sheetchecked 9m ago

My Staging Test Server

Online 94.181.74.127:28015 checked 9m ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak 1
Rank#11,332top 51%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75106:0007:0008:0009:0010:00

Hourly average and peak, UTC.

Fig. 1Players on My Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Staging Test Server online, and what uptime has been recorded?

At this moment My Staging Test Server is online. For the last 3 full days the record is 0 of 72 hours up, 0% of the time. First seen by Rust Graphs on 24 October 2026.

In which location is My Staging Test Server hosted?

A region is not published by My Staging Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 94.181.74.127:28015.

On which Rust version is My Staging Test Server running?

Rust network protocol 2635 and build 169472 on Windows: that is what My Staging Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for My Staging Test Server?

1 of 10 slots on My Staging Test Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 09:00 UTC: 1 players.

Against other Rust servers, where is My Staging Test Server placed?

Player hours over seven days place My Staging Test Server at #11,332, within the top 51% of ranked servers.

Schedules

On My Staging Test Server, when do wipes occur?

Too few wipes are on record for My Staging Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 12 days 21 hours ago.

Map and rules

Which rules and settings are recorded for My Staging Test Server?

Gather rate for My Staging Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is My Staging Test Server played?

My Staging Test Server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain My Staging Test Server?

On Rust Graphs, My Staging Test Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on My Staging Test Server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs169472 (Build): 169472 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags My Staging Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join My Staging Test Server?

In Rust, press F1 and type client.connect 94.181.74.127:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169472,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs169472
Build 169472 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded