DWG RG-S15432Server sheetchecked 5d ago
nameserver
Offline 94.183.221.235:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:37 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for nameserver, and is it up?
The current state of nameserver is offline, with the last sighting 5 days 13 hours ago. For the last 6 full days the record is 1 of 144 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 21 October 2026.
What location is recorded for nameserver?
No region is published by nameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.183.221.235:28015.
What Rust version is recorded for nameserver?
Rust network protocol 2634 and build 168909 on Windows: that is what nameserver runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for nameserver?
nameserver is not responding at the latest refresh; the last record of it online is 5 days 13 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is nameserver placed?
Player hours over seven days place nameserver at #15,432, within the top 69% of ranked servers.
Wipe times
On nameserver, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for nameserver?
nameserver's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 5 days 13 hours ago the current world was made.
Rules and settings
What settings and rules apply on nameserver?
No gather rate is stated in the name of nameserver. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for nameserver?
nameserver runs a procedural map, which the game generates.
Lists and filters
Where does nameserver appear among the Rust Graphs lists and filters?
On Rust Graphs, nameserver is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on nameserver?
gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags nameserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join nameserver?
Connect with client.connect 94.183.221.235:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp15
ts8
v2634
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.