DWG RG-S15341Server sheetchecked 2d ago
Combat isolated acceptance
Offline 94.228.213.206:28115 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Combat isolated acceptance online, and what uptime has been recorded?
Combat isolated acceptance is offline at this moment; 2 days 23 hours ago is when it was last seen. For the last 2 full days the record is 0 of 48 hours up, 0% of the time. First seen by Rust Graphs on 26 October 2026.
What location is recorded for Combat isolated acceptance?
A region is not published by Combat isolated acceptance. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 94.228.213.206:28115.
On which Rust version is Combat isolated acceptance running?
Rust network protocol 2632 and build 161125 on Windows: that is what Combat isolated acceptance runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Combat isolated acceptance?
The latest refresh records Combat isolated acceptance as offline, last seen 2 days 23 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for Combat isolated acceptance?
Over the last seven days, Combat isolated acceptance records #15,341 for player hours: the top 69% of all ranked servers.
Wipe times
What wipe schedule has been recorded for Combat isolated acceptance?
Combat isolated acceptance's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 7 days 1 hours ago.
Map and rules
Which settings does Combat isolated acceptance run, and what rules?
No gather rate is stated in the name of Combat isolated acceptance. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Combat isolated acceptance loaded?
A procedural map, generated by the game, is what Combat isolated acceptance runs.
Filters
On Rust Graphs, which lists and filters contain Combat isolated acceptance?
On Rust Graphs, Combat isolated acceptance is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Combat isolated acceptance, what is meant by each tag?
Tags published by Combat isolated acceptance, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Your game must match protocol 2632 to join; cs161125 (Build): The game build is 161125; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Combat isolated acceptance?
Enter client.connect 94.228.213.206:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp1
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.