StatusLive Servers online11,875 Players97,136 Populated3,915 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 2d ago

Combat isolated acceptance

Offline 94.228.213.206:28115 checked 2d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Combat isolated acceptance
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 150 on average
157 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
122 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
185 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
92 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
244 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
344 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Combat isolated acceptance online, and what uptime has been recorded?

Combat isolated acceptance is offline at this moment; 2 days 23 hours ago is when it was last seen. For the last 2 full days the record is 0 of 48 hours up, 0% of the time. First seen by Rust Graphs on 26 October 2026.

What location is recorded for Combat isolated acceptance?

A region is not published by Combat isolated acceptance. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 94.228.213.206:28115.

On which Rust version is Combat isolated acceptance running?

Rust network protocol 2632 and build 161125 on Windows: that is what Combat isolated acceptance runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Combat isolated acceptance?

The latest refresh records Combat isolated acceptance as offline, last seen 2 days 23 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for Combat isolated acceptance?

Over the last seven days, Combat isolated acceptance records #15,341 for player hours: the top 69% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Combat isolated acceptance?

Combat isolated acceptance's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 7 days 1 hours ago.

Map and rules

Which settings does Combat isolated acceptance run, and what rules?

No gather rate is stated in the name of Combat isolated acceptance. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Combat isolated acceptance loaded?

A procedural map, generated by the game, is what Combat isolated acceptance runs.

Filters

On Rust Graphs, which lists and filters contain Combat isolated acceptance?

On Rust Graphs, Combat isolated acceptance is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Combat isolated acceptance, what is meant by each tag?

Tags published by Combat isolated acceptance, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Your game must match protocol 2632 to join; cs161125 (Build): The game build is 161125; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Combat isolated acceptance?

Enter client.connect 94.228.213.206:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2632
Protocol Your game must match protocol 2632 to join.
cs161125
Build The game build is 161125.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded