StatusLive Servers online11,658 Players44,769 Populated3,058 Wiped · 3 h104 Interval5 min Date28 OCT 2026

DWG RG-S15498Server sheetchecked 35d ago

Prototype 17 Server

Offline 94.229.17.151:28015 checked 35d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,498top 67%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Prototype 17 Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Prototype 17 Server, and is it up?

Prototype 17 Server is offline at this moment; 35 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 22 September 2026.

In which location is Prototype 17 Server hosted?

A region is not published by Prototype 17 Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 94.229.17.151:28015.

What Rust version is recorded for Prototype 17 Server?

On Windows, Prototype 17 Server runs Rust network protocol 2362. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Prototype 17 Server?

No response from Prototype 17 Server; the server was last seen 35 days 18 hours ago.

Against other Rust servers, where is Prototype 17 Server placed?

Within the top 67% of all ranked servers: Prototype 17 Server at #15,498 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Prototype 17 Server?

Too few wipes are on record for Prototype 17 Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 35 days 18 hours ago.

Rules and settings

Which rules and settings are recorded for Prototype 17 Server?

No gather rate is stated in the name of Prototype 17 Server. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Prototype 17 Server?

A procedural map, generated by the game, is what Prototype 17 Server runs.

Lists and filters

Where does Prototype 17 Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Prototype 17 Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which meaning is attached to each tag on Prototype 17 Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; v2362 (Protocol): Your game must match protocol 2362 to join; ptrak (Networking): The network layer is RakNet, the game's standard; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags Prototype 17 Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Prototype 17 Server joined?

In Rust, press F1 and type client.connect 94.229.17.151:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
v2362
Protocol Your game must match protocol 2362 to join.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag The owner or a plugin set this tag; it is not standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded