StatusLive Servers online11,814 Players72,000 Populated3,646 Wiped · 3 h206 Interval5 min Date29 OCT 2026

DWG RG-S15917Server sheetchecked 27d ago

FOES

Offline 94.231.215.7:28115 checked 27d ago

moddedoxide
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,917top 69%
Last wipe37d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on FOES
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 23 hours in, with 2 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 18:50 UTC37d ago 6+2 queue – running 0
Sun 20 Sep, 23:43 UTC38d ago 6+2 queue – 0.8 days 0
Wed 16 Sep, 21:53 UTC42d ago 1 halved by day 1 4.1 days 0
Wed 16 Sep, 04:46 UTC43d ago 1 – 0.7 days 0
Tue 15 Sep, 04:50 UTC44d ago 1 – 1 days 0
Sun 13 Sep, 21:30 UTC45d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for FOES, and is it up?

FOES is offline at this moment; 27 days 4 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for FOES?

There is no region published by FOES. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 94.231.215.7:28115 is its address.

What Rust version is recorded for FOES?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on FOES. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on FOES?

FOES is not responding at the latest refresh; the last record of it online is 27 days 4 hours ago.

In the rankings, which position does FOES hold?

Over the last seven days, FOES records #15,917 for player hours: the top 69% of all ranked servers.

Wipe times

On FOES, what does the data show for wipe day?

The recent wipes averaged a busiest count of 4 players. 23 hours after the latest wipe the crowd peaked, with 2 further players waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

On FOES, when do wipes occur?

FOES wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 37 days 17 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for FOES?

Gather rate for FOES: not stated in the name. 50 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is FOES played?

Seed 220 and size 1,000 define the procedural map FOES generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain FOES?

The Rust Graphs lists that carry FOES are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On FOES, what is meant by each tag?

The game's server browser reads these tags from FOES: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts50 (Group limit): Teams hold no more than 50; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join FOES?

Connect with client.connect 94.231.215.7:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts50,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
ts50
Group limit Teams hold no more than 50.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded