StatusLive Servers online11,739 Players51,557 Populated3,316 Wiped · 3 h122 Interval5 min Date28 OCT 2026

DWG RG-S15882Server sheetchecked 19d ago

Rust LAN

Offline 94.243.47.76:28015 checked 19d ago

moddedcarbon
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,882top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust LAN
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 157 on average
51 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
125 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
39 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
52 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
9 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
6 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust LAN online, and what uptime has been recorded?

Rust LAN is offline at this moment; 19 days 6 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.

What location is recorded for Rust LAN?

No region is published by Rust LAN. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 94.243.47.76:28015 is its address.

On which Rust version is Rust LAN running?

On Windows, Rust LAN runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Rust LAN?

Rust LAN is not responding at the latest refresh; the last record of it online is 19 days 6 hours ago.

Against other Rust servers, where is Rust LAN placed?

Within the top 72% of all ranked servers: Rust LAN at #15,882 for player hours, seven days recorded.

Wipe times

On Rust LAN, when do wipes occur?

Too few wipes are on record for Rust LAN to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 20 days 4 hours ago.

Rules and settings

Which settings does Rust LAN run, and what rules?

No gather rate is stated in the name of Rust LAN. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Rust LAN loaded?

Rust LAN runs a procedural map, which the game generates.

Lists and filters

Where does Rust LAN appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust LAN are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Rust LAN, what is meant by each tag?

Tags published by Rust LAN, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Rust LAN?

Enter client.connect 94.243.47.76:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded