StatusLive Servers online11,701 Players54,561 Populated3,263 Wiped · 3 h144 Interval5 min Date29 OCT 2026

DWG RG-S14952Server sheetchecked 2d ago

Rust Devblog 299 [No-Steam / Oxide]

Offline 94.249.148.16:28015 checked 2d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,952top 67%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Devblog 299 [No-Steam / Oxide]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 149 on average
130 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
122 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
192 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
73 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
10 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
17 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Devblog 299 [No-Steam / Oxide] online, and what uptime has been recorded?

The current state of Rust Devblog 299 [No-Steam / Oxide] is offline, with the last sighting 2 days 10 hours ago. For the last 2 full days the record is 1 of 48 hours up, 2% of the time. First seen by Rust Graphs on 26 October 2026.

In which location is Rust Devblog 299 [No-Steam / Oxide] hosted?

A region code of eu2 is published, but no region, by Rust Devblog 299 [No-Steam / Oxide]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.249.148.16:28015.

What Rust version is recorded for Rust Devblog 299 [No-Steam / Oxide]?

On Windows, Rust Devblog 299 [No-Steam / Oxide] runs Rust network protocol 2594 and build 128111. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Rust Devblog 299 [No-Steam / Oxide]?

Rust Devblog 299 [No-Steam / Oxide] is not responding at the latest refresh; the last record of it online is 2 days 10 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Rust Devblog 299 [No-Steam / Oxide]?

Over the last seven days, Rust Devblog 299 [No-Steam / Oxide] records #14,952 for player hours: the top 67% of all ranked servers.

Wipe times

On Rust Devblog 299 [No-Steam / Oxide], when do wipes occur?

Rust Devblog 299 [No-Steam / Oxide]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 2 days 23 hours ago.

Map and rules

What settings and rules apply on Rust Devblog 299 [No-Steam / Oxide]?

No gather rate is stated in the name of Rust Devblog 299 [No-Steam / Oxide]. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

Which map has Rust Devblog 299 [No-Steam / Oxide] loaded?

Rust Devblog 299 [No-Steam / Oxide] runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Rust Devblog 299 [No-Steam / Oxide]?

On Rust Graphs, Rust Devblog 299 [No-Steam / Oxide] is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Rust Devblog 299 [No-Steam / Oxide], what is meant by each tag?

The game's server browser reads these tags from Rust Devblog 299 [No-Steam / Oxide]: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2594 (Protocol): Your game must match protocol 2594 to join; cs128111 (Build): 128111 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): eu2 is the server's region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Rust Devblog 299 [No-Steam / Oxide]?

In Rust, press F1 and type client.connect 94.249.148.16:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2594
Protocol Your game must match protocol 2594 to join.
cs128111
Build 128111 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$reu2
Region code eu2 is the server's region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded