DWG RG-S14952Server sheetchecked 2d ago
Rust Devblog 299 [No-Steam / Oxide]
Offline 94.249.148.16:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust Devblog 299 [No-Steam / Oxide] online, and what uptime has been recorded?
The current state of Rust Devblog 299 [No-Steam / Oxide] is offline, with the last sighting 2 days 10 hours ago. For the last 2 full days the record is 1 of 48 hours up, 2% of the time. First seen by Rust Graphs on 26 October 2026.
In which location is Rust Devblog 299 [No-Steam / Oxide] hosted?
A region code of eu2 is published, but no region, by Rust Devblog 299 [No-Steam / Oxide]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.249.148.16:28015.
What Rust version is recorded for Rust Devblog 299 [No-Steam / Oxide]?
On Windows, Rust Devblog 299 [No-Steam / Oxide] runs Rust network protocol 2594 and build 128111. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Rust Devblog 299 [No-Steam / Oxide]?
Rust Devblog 299 [No-Steam / Oxide] is not responding at the latest refresh; the last record of it online is 2 days 10 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for Rust Devblog 299 [No-Steam / Oxide]?
Over the last seven days, Rust Devblog 299 [No-Steam / Oxide] records #14,952 for player hours: the top 67% of all ranked servers.
Wipe times
On Rust Devblog 299 [No-Steam / Oxide], when do wipes occur?
Rust Devblog 299 [No-Steam / Oxide]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 2 days 23 hours ago.
Map and rules
What settings and rules apply on Rust Devblog 299 [No-Steam / Oxide]?
No gather rate is stated in the name of Rust Devblog 299 [No-Steam / Oxide]. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.
Which map has Rust Devblog 299 [No-Steam / Oxide] loaded?
Rust Devblog 299 [No-Steam / Oxide] runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Rust Devblog 299 [No-Steam / Oxide]?
On Rust Graphs, Rust Devblog 299 [No-Steam / Oxide] is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Rust Devblog 299 [No-Steam / Oxide], what is meant by each tag?
The game's server browser reads these tags from Rust Devblog 299 [No-Steam / Oxide]: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2594 (Protocol): Your game must match protocol 2594 to join; cs128111 (Build): 128111 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): eu2 is the server's region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Rust Devblog 299 [No-Steam / Oxide]?
In Rust, press F1 and type client.connect 94.249.148.16:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z
Game
gmrust
mp50
ts8
v2594
cs128111
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.