StatusLive Servers online11,872 Players102,993 Populated3,951 Wiped · 3 h555 Interval5 min Date29 OCT 2026

DWG RG-S13882Server sheetchecked 25d ago

Local Build

Offline 94.41.132.170:28015 checked 25d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,882top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03 154 / 999
04 137 / 999
05 28 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Local Build online, and what uptime has been recorded?

Local Build is offline at this moment; 25 days 16 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

In which location is Local Build hosted?

There is no region published by Local Build. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 94.41.132.170:28015 is its address.

On which Rust version is Local Build running?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on Local Build. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Local Build?

Local Build is not responding at the latest refresh; the last record of it online is 25 days 16 hours ago.

What rank has been recorded for Local Build?

Over the last seven days, Local Build records #13,882 for player hours: the top 61% of all ranked servers.

Wipe times

On Local Build, when do wipes occur?

Too few wipes are on record for Local Build to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 22 hours ago the current world was made.

Map and rules

What settings and rules apply on Local Build?

No gather rate is stated in the name of Local Build. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Local Build?

Local Build runs a procedural map, which the game generates.

Filters

Where does Local Build appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local Build are: Rust build servers, plotted live and Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Local Build?

The game's server browser reads these tags from Local Build: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Local Build?

In Rust, press F1 and type client.connect 94.41.132.170:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded