StatusLive Servers online11,596 Players34,270 Populated2,854 Wiped · 3 h61 Interval5 min Date28 OCT 2026

DWG RG-S16036Server sheetchecked 26d ago

Local Build

Offline 94.41.162.22:28015 checked 26d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,036top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
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02
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03 39 / 999
04 129 / 999
05 69 / 150
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Local Build, and is it online now?

The current state of Local Build is offline, with the last sighting 26 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 1 October 2026.

What location is recorded for Local Build?

There is no region published by Local Build. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.41.162.22:28015.

What Rust version is recorded for Local Build?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on Local Build. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Local Build?

The latest refresh records Local Build as offline, last seen 26 days 8 hours ago.

Against other Rust servers, where is Local Build placed?

Player hours over seven days place Local Build at #16,036, within the top 69% of ranked servers.

Schedules

On Local Build, when do wipes occur?

Local Build's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 28 days 4 hours ago.

Map and rules

Which rules and settings are recorded for Local Build?

No gather rate is stated in the name of Local Build. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Local Build?

Local Build runs a procedural map, which the game generates.

Lists and filters

Where does Local Build appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local Build are: Rust build servers, plotted live and Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Build, what is meant by each tag?

The game's server browser reads these tags from Local Build: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Local Build?

Enter client.connect 94.41.162.22:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded