StatusLive Servers online11,784 Players83,132 Populated3,852 Wiped · 3 h155 Interval5 min Date28 OCT 2026

DWG RG-S13768Server sheetchecked 22d ago

Local Build

Offline 94.41.165.102:28015 checked 22d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,768top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03 194 / 999
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05 69 / 150
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Local Build, and is it online now?

Last seen 22 days 8 hours ago; right now Local Build is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 6 October 2026.

What location is recorded for Local Build?

A region is not published by Local Build. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 94.41.165.102:28015.

On which Rust version is Local Build running?

On Linux, Local Build runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Local Build?

Local Build is not responding at the latest refresh; the last record of it online is 22 days 8 hours ago.

What rank has been recorded for Local Build?

Over the last seven days, Local Build records #13,768 for player hours: the top 61% of all ranked servers.

Schedules

On Local Build, when do wipes occur?

The record of Local Build's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 25 days 18 hours ago.

Rules and settings

Which rules and settings are recorded for Local Build?

No gather rate is stated in the name of Local Build. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

What is the map for Local Build?

A procedural map, generated by the game, is what Local Build runs.

Lists and filters

Where does Local Build appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local Build are: Rust build servers, plotted live and Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Build, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Local Build publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Local Build?

Enter client.connect 94.41.165.102:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded