StatusLive Servers online11,838 Players77,057 Populated3,823 Wiped · 3 h155 Interval5 min Date27 OCT 2026

DWG RG-S13777Server sheetchecked 21d ago

Local Build

Offline 94.41.166.47:28015 checked 21d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,777top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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7 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
1 / 25
03 161 / 999
04 119 / 999
05 25 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Local Build, and is it online now?

Last seen 21 days 10 hours ago; right now Local Build is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 6 October 2026.

In which location is Local Build hosted?

No region is published by Local Build. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 94.41.166.47:28015.

What Rust version is recorded for Local Build?

Rust network protocol 2634 and build 166652 on Linux: that is what Local Build runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Local Build?

The latest refresh records Local Build as offline, last seen 21 days 10 hours ago.

In the rankings, which position does Local Build hold?

Within the top 61% of all ranked servers: Local Build at #13,777 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Local Build?

Local Build's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days ago the current world was made.

Rules and settings

Which rules and settings are recorded for Local Build?

The name of Local Build records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Local Build?

A procedural map, generated by the game, is what Local Build runs.

Lists and filters

On Rust Graphs, which lists and filters contain Local Build?

These Rust Graphs lists include Local Build: Rust build servers, plotted live and Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Build, what is meant by each tag?

The game's server browser reads these tags from Local Build: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Local Build?

Connect with client.connect 94.41.166.47:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded