DWG RG-S15426Server sheetchecked 16d ago
Server name on in-game server list
Offline 94.63.85.69:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 14:10 UTC35d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Server name on in-game server list, and is it online now?
The current state of Server name on in-game server list is offline, with the last sighting 16 days 13 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.
In which location is Server name on in-game server list hosted?
No region is published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 94.63.85.69:28015.
What Rust version is recorded for Server name on in-game server list?
Rust network protocol 2633 and build 165217 on Windows: that is what Server name on in-game server list runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Server name on in-game server list?
Server name on in-game server list is not responding at the latest refresh; the last record of it online is 16 days 13 hours ago.
In the rankings, which position does Server name on in-game server list hold?
Over the last seven days, Server name on in-game server list records #15,426 for player hours: the top 71% of all ranked servers.
Wipe data
What is recorded on Server name on in-game server list on wipe day?
An average of 3 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Server name on in-game server list?
The record of Server name on in-game server list's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 35 days 1 hours ago the current world was made.
Settings
Which rules and settings are recorded for Server name on in-game server list?
No gather rate is stated in the name of Server name on in-game server list. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Server name on in-game server list played?
Server name on in-game server list runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain Server name on in-game server list?
The Rust Graphs lists that carry Server name on in-game server list are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Server name on in-game server list, what is meant by each tag?
Tags published by Server name on in-game server list, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Server name on in-game server list joined?
Enter client.connect 94.63.85.69:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.