DWG RG-S15353Server sheetchecked 6d ago
FREAK LAND [DE] | Eternal Christmas | Training | Weekly
Offline 95.104.188.34:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for FREAK LAND [DE] | Eternal Christmas | Training | Weekly, and is it up?
The current state of FREAK LAND [DE] | Eternal Christmas | Training | Weekly is offline, with the last sighting 6 days 21 hours ago. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
In which location is FREAK LAND [DE] | Eternal Christmas | Training | Weekly hosted?
No region is published by FREAK LAND [DE] | Eternal Christmas | Training | Weekly. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 95.104.188.34:28015.
On which Rust version is FREAK LAND [DE] | Eternal Christmas | Training | Weekly running?
On Windows, FREAK LAND [DE] | Eternal Christmas | Training | Weekly runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
The latest refresh records FREAK LAND [DE] | Eternal Christmas | Training | Weekly as offline, last seen 6 days 21 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
Within the top 69% of all ranked servers: FREAK LAND [DE] | Eternal Christmas | Training | Weekly at #15,353 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
FREAK LAND [DE] | Eternal Christmas | Training | Weekly's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 6 days 22 hours ago.
Map and rules
What settings and rules apply on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
The name of FREAK LAND [DE] | Eternal Christmas | Training | Weekly records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has FREAK LAND [DE] | Eternal Christmas | Training | Weekly loaded?
FREAK LAND [DE] | Eternal Christmas | Training | Weekly runs a procedural map, which the game generates.
Lists and filters
Where does FREAK LAND [DE] | Eternal Christmas | Training | Weekly appear among the Rust Graphs lists and filters?
These Rust Graphs lists include FREAK LAND [DE] | Eternal Christmas | Training | Weekly: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On FREAK LAND [DE] | Eternal Christmas | Training | Weekly, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags FREAK LAND [DE] | Eternal Christmas | Training | Weekly publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
Enter client.connect 95.104.188.34:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.