StatusLive Servers online11,636 Players37,139 Populated2,912 Wiped · 3 h59 Interval5 min Date28 OCT 2026

DWG RG-S16009Server sheetchecked 23d ago

ANCHOR TEST - local stand

Offline 95.105.76.2:28115 checked 23d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#16,009top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ANCHOR TEST - local stand
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:28 UTC23d ago 0 – running 0
Thu 24 Sep, 17:31 UTC33d ago 0 – 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is ANCHOR TEST - local stand, and is it online now?

The current state of ANCHOR TEST - local stand is offline, with the last sighting 23 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

In which location is ANCHOR TEST - local stand hosted?

A region is not published by ANCHOR TEST - local stand. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 95.105.76.2:28115 is its address.

What Rust version is recorded for ANCHOR TEST - local stand?

On Windows, ANCHOR TEST - local stand runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for ANCHOR TEST - local stand?

ANCHOR TEST - local stand is not responding at the latest refresh; the last record of it online is 23 days 14 hours ago.

Against other Rust servers, where is ANCHOR TEST - local stand placed?

Player hours over seven days place ANCHOR TEST - local stand at #16,009, within the top 71% of ranked servers.

Schedules

What is recorded on ANCHOR TEST - local stand on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 1 hours after the latest wipe the crowd was at its peak.

On ANCHOR TEST - local stand, when do wipes occur?

ANCHOR TEST - local stand's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 23 days 14 hours ago.

Rules and settings

Which rules and settings are recorded for ANCHOR TEST - local stand?

No gather rate is stated in the name of ANCHOR TEST - local stand. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for ANCHOR TEST - local stand?

ANCHOR TEST - local stand runs a procedural map, which the game generates.

Lists and filters

Where does ANCHOR TEST - local stand appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ANCHOR TEST - local stand: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on ANCHOR TEST - local stand?

The game's server browser reads these tags from ANCHOR TEST - local stand: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is ANCHOR TEST - local stand joined?

Enter client.connect 95.105.76.2:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded