DWG RG-S16009Server sheetchecked 23d ago
ANCHOR TEST - local stand
Offline 95.105.76.2:28115 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:28 UTC23d ago | 0 | – | running | 0 |
| Thu 24 Sep, 17:31 UTC33d ago | 0 | – | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is ANCHOR TEST - local stand, and is it online now?
The current state of ANCHOR TEST - local stand is offline, with the last sighting 23 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.
In which location is ANCHOR TEST - local stand hosted?
A region is not published by ANCHOR TEST - local stand. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 95.105.76.2:28115 is its address.
What Rust version is recorded for ANCHOR TEST - local stand?
On Windows, ANCHOR TEST - local stand runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for ANCHOR TEST - local stand?
ANCHOR TEST - local stand is not responding at the latest refresh; the last record of it online is 23 days 14 hours ago.
Against other Rust servers, where is ANCHOR TEST - local stand placed?
Player hours over seven days place ANCHOR TEST - local stand at #16,009, within the top 71% of ranked servers.
Schedules
What is recorded on ANCHOR TEST - local stand on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 1 hours after the latest wipe the crowd was at its peak.
On ANCHOR TEST - local stand, when do wipes occur?
ANCHOR TEST - local stand's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 23 days 14 hours ago.
Rules and settings
Which rules and settings are recorded for ANCHOR TEST - local stand?
No gather rate is stated in the name of ANCHOR TEST - local stand. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for ANCHOR TEST - local stand?
ANCHOR TEST - local stand runs a procedural map, which the game generates.
Lists and filters
Where does ANCHOR TEST - local stand appear among the Rust Graphs lists and filters?
These Rust Graphs lists include ANCHOR TEST - local stand: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on ANCHOR TEST - local stand?
The game's server browser reads these tags from ANCHOR TEST - local stand: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is ANCHOR TEST - local stand joined?
Enter client.connect 95.105.76.2:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.