StatusLive Servers online11,894 Players101,584 Populated3,939 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S7455Server sheetchecked 8m ago

Moose Land

Online 95.156.213.228:10500 checked 8m ago

moddedoxide
Connect
Players now 0/ 60 0% full
7-day average0peak 1
Rank#7,455top 33%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Moose Land
Fig. 2

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Moose Land, and is it online now?

At this moment Moose Land is online. The uptime it reports puts the last restart at about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

How does Moose Land perform, as measured?

Average server fps over the last 48 hours is 12; the lowest was 6. Counted at its highest: 103,201 entities, buildings, deployables and the rest of the world included. 2,698 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Moose Land?

A region is not published by Moose Land. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.156.213.228:10500 is its address.

What Rust version is recorded for Moose Land?

Rust network protocol 2635 and build 168909 on Windows: that is what Moose Land runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Moose Land?

0 of 60 slots on Moose Land are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 1 players.

In the rankings, which position does Moose Land hold?

Within the top 33% of all ranked servers: Moose Land at #7,455 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Moose Land?

Moose Land's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 17 days 15 hours ago.

Settings

What settings and rules apply on Moose Land?

Gather rate for Moose Land: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Moose Land loaded?

Moose Land runs a procedural map of size 4,000 with seed 67382113, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Moose Land?

These Rust Graphs lists include Moose Land: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Moose Land?

gmvanilla (Game mode): The mode is vanilla survival; mp60 (Max players): The slot count is 60; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Moose Land publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Moose Land?

In Rust, press F1 and type client.connect 95.156.213.228:10500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/rust is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp60
Max players The slot count is 60.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded