DWG RG-S15338Server sheetchecked 12m ago
StackedDeck
Online 95.156.213.231:10900 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:36 UTC FW27d ago | 1 | – | running | 0 |
| Wed 16 Sep, 17:09 UTC42d ago | 3 | halved by day 9 | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is StackedDeck, and is it online now?
At this moment StackedDeck is online. Counted from its reported uptime, the last restart was about 2 days 21 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of StackedDeck show?
10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 89,796 entities, buildings, deployables and the rest of the world included. 2,704 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for StackedDeck?
There is no region published by StackedDeck. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 95.156.213.231:10900.
On which Rust version is StackedDeck running?
On Windows, StackedDeck runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for StackedDeck?
At the last refresh, StackedDeck recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does StackedDeck hold?
Within the top 69% of all ranked servers: StackedDeck at #15,338 for player hours, seven days recorded.
Wipe times
What is recorded on StackedDeck on wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 9 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 9 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on StackedDeck?
Too few wipes are on record for StackedDeck to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 14 hours ago.
Map and rules
Which rules and settings are recorded for StackedDeck?
The name of StackedDeck records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for StackedDeck?
StackedDeck runs a procedural map of size 4,000 with seed 4586, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain StackedDeck?
These Rust Graphs lists include StackedDeck: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on StackedDeck?
The game's server browser reads these tags from StackedDeck: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to StackedDeck?
In Rust, press F1 and type client.connect 95.156.213.231:10900 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
