DWG RG-S15335Server sheetchecked 9m ago
Charred Gulch
Online 95.156.238.17:11400 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Charred Gulch, and is it online now?
Charred Gulch is up at this moment. Counted from its reported uptime, the last restart was about 20 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 1 October 2026 is when Rust Graphs first saw it.
Is Charred Gulch stable in the figures recorded?
10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 91,531 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,282 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Charred Gulch hosted?
A region is not published by Charred Gulch. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.156.238.17:11400 is its address.
On which Rust version is Charred Gulch running?
Rust network protocol 2635 and build 168909 on Windows: that is what Charred Gulch runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Charred Gulch?
Current player count on Charred Gulch: 0, of 50 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Charred Gulch placed?
Player hours over seven days place Charred Gulch at #15,335, within the top 69% of ranked servers.
Wipe times
On Charred Gulch, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Charred Gulch?
Once a month, with the force wipe, is when Charred Gulch wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 20 hours ago.
Settings
Which rules and settings are recorded for Charred Gulch?
Gather rate for Charred Gulch: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Charred Gulch played?
Size 4,000 with seed 693820: that is the procedural map Charred Gulch runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Charred Gulch?
On Rust Graphs, Charred Gulch is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Charred Gulch, what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Charred Gulch publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Charred Gulch?
Connect with client.connect 95.156.238.17:11400: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
