StatusLive Servers online11,735 Players53,534 Populated3,365 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S13025Server sheetchecked 10d ago

My Build Test

Offline 95.165.171.109:28015 checked 10d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,025top 59%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Build Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01 154 / 999
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03 43 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
25 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
7 / 100
06 20 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Build Test online, and what uptime has been recorded?

The current state of My Build Test is offline, with the last sighting 10 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 October 2026.

What location is recorded for My Build Test?

There is no region published by My Build Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 95.165.171.109:28015 is its address.

What Rust version is recorded for My Build Test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on My Build Test. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on My Build Test?

My Build Test is not responding at the latest refresh; the last record of it online is 10 days 6 hours ago.

What rank has been recorded for My Build Test?

Player hours over seven days place My Build Test at #13,025, within the top 59% of ranked servers.

Wipe data

Which times and days are wipes plotted at on My Build Test?

Too few wipes are on record for My Build Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 3 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for My Build Test?

The name of My Build Test records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for My Build Test?

My Build Test runs a procedural map, which the game generates.

Lists and filters

Where does My Build Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Build Test are: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on My Build Test?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags My Build Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join My Build Test?

Enter client.connect 95.165.171.109:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded