StatusLive Servers online11,693 Players37,293 Populated2,927 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S15150Server sheetchecked 13d ago

Solo Frontier TEST - acceptance

Offline 95.182.106.48:28115 checked 13d ago

teams off moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,150top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Solo Frontier TEST - acceptance
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Solo Frontier TEST - acceptance, and is it up?

Last seen 13 days 18 hours ago; right now Solo Frontier TEST - acceptance is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 October 2026 is when Rust Graphs first saw it.

In which location is Solo Frontier TEST - acceptance hosted?

A region is not published by Solo Frontier TEST - acceptance. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.182.106.48:28115 is its address.

What Rust version is recorded for Solo Frontier TEST - acceptance?

On Windows, Solo Frontier TEST - acceptance runs Rust network protocol 2634 and build 166494. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Solo Frontier TEST - acceptance?

Solo Frontier TEST - acceptance is not responding at the latest refresh; the last record of it online is 13 days 18 hours ago.

What rank has been recorded for Solo Frontier TEST - acceptance?

Player hours over seven days place Solo Frontier TEST - acceptance at #15,150, within the top 70% of ranked servers.

Schedules

What wipe schedule has been recorded for Solo Frontier TEST - acceptance?

Solo Frontier TEST - acceptance's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 8 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Solo Frontier TEST - acceptance?

Gather rate for Solo Frontier TEST - acceptance: not stated in the name. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Solo Frontier TEST - acceptance loaded?

A procedural map, generated by the game, is what Solo Frontier TEST - acceptance runs.

Lists and filters

On Rust Graphs, which lists and filters contain Solo Frontier TEST - acceptance?

On Rust Graphs, Solo Frontier TEST - acceptance is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

On Solo Frontier TEST - acceptance, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts0 (Group limit): Team play is off; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Solo Frontier TEST - acceptance publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Solo Frontier TEST - acceptance?

Connect with client.connect 95.182.106.48:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players The slot count is 20.
ts0
Group limit Team play is off.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded