StatusLive Servers online11,685 Players51,425 Populated3,180 Wiped · 3 h127 Interval5 min Date29 OCT 2026

DWG RG-S15394Server sheetchecked 16d ago

Solo Frontier TEST - acceptance

Offline 95.182.106.67:28115 checked 16d ago

teams off moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,394top 71%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Solo Frontier TEST - acceptance
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Solo Frontier TEST - acceptance online, and what uptime has been recorded?

The current state of Solo Frontier TEST - acceptance is offline, with the last sighting 16 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

What location is recorded for Solo Frontier TEST - acceptance?

No region is published by Solo Frontier TEST - acceptance. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.182.106.67:28115 is its address.

What Rust version is recorded for Solo Frontier TEST - acceptance?

On Windows, Solo Frontier TEST - acceptance runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Solo Frontier TEST - acceptance?

Solo Frontier TEST - acceptance is not responding at the latest refresh; the last record of it online is 16 days 1 hours ago.

What rank has been recorded for Solo Frontier TEST - acceptance?

Within the top 71% of all ranked servers: Solo Frontier TEST - acceptance at #15,394 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Solo Frontier TEST - acceptance?

Too few wipes are on record for Solo Frontier TEST - acceptance to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 15 hours ago.

Rules and settings

Which settings does Solo Frontier TEST - acceptance run, and what rules?

Gather rate for Solo Frontier TEST - acceptance: not stated in the name. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Solo Frontier TEST - acceptance played?

Solo Frontier TEST - acceptance runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Solo Frontier TEST - acceptance?

On Rust Graphs, Solo Frontier TEST - acceptance is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

On Solo Frontier TEST - acceptance, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts0 (Group limit): The team system is disabled; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Solo Frontier TEST - acceptance publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Solo Frontier TEST - acceptance?

Enter client.connect 95.182.106.67:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players The slot count is 20.
ts0
Group limit The team system is disabled.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded