DWG RG-S15240Server sheetchecked 10d ago
SUPPLY-ISOLATED-TEST
Offline 95.182.82.154:28915 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for SUPPLY-ISOLATED-TEST, and is it up?
The current state of SUPPLY-ISOLATED-TEST is offline, with the last sighting 10 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.
In which location is SUPPLY-ISOLATED-TEST hosted?
There is no region published by SUPPLY-ISOLATED-TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 95.182.82.154:28915.
On which Rust version is SUPPLY-ISOLATED-TEST running?
Rust network protocol 2634 and build 167781 on Windows: that is what SUPPLY-ISOLATED-TEST runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for SUPPLY-ISOLATED-TEST?
SUPPLY-ISOLATED-TEST is not responding at the latest refresh; the last record of it online is 10 days 13 hours ago.
In the rankings, which position does SUPPLY-ISOLATED-TEST hold?
Within the top 70% of all ranked servers: SUPPLY-ISOLATED-TEST at #15,240 for player hours, seven days recorded.
Schedules
Which times and days are wipes plotted at on SUPPLY-ISOLATED-TEST?
Too few wipes are on record for SUPPLY-ISOLATED-TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 10 days 17 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for SUPPLY-ISOLATED-TEST?
The name of SUPPLY-ISOLATED-TEST records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is off.
On which map is SUPPLY-ISOLATED-TEST played?
SUPPLY-ISOLATED-TEST runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain SUPPLY-ISOLATED-TEST?
The Rust Graphs lists that carry SUPPLY-ISOLATED-TEST are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On SUPPLY-ISOLATED-TEST, what is meant by each tag?
The game's server browser reads these tags from SUPPLY-ISOLATED-TEST: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to SUPPLY-ISOLATED-TEST?
Connect with client.connect 95.182.82.154:28915: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.