StatusLive Servers online11,637 Players32,508 Populated2,805 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S14810Server sheetchecked 16d ago

BizRust Carbon Dev

Offline 95.188.66.115:28015 checked 16d ago

moddedcarbon
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#14,810top 68%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BizRust Carbon Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct15 Oct19 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:30 UTC16d ago 1 – running 1
Fri 2 Oct, 17:46 UTC26d ago – – 10.1 days 0
Sun 20 Sep, 20:59 UTC38d ago 1 halved by day 1 11.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is BizRust Carbon Dev online, and what uptime has been recorded?

BizRust Carbon Dev is offline at this moment; 16 days 7 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for BizRust Carbon Dev?

A region is not published by BizRust Carbon Dev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.188.66.115:28015 is its address.

On which Rust version is BizRust Carbon Dev running?

On Windows, BizRust Carbon Dev runs Rust network protocol 2634 and build 167584. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on BizRust Carbon Dev?

The latest refresh records BizRust Carbon Dev as offline, last seen 16 days 7 hours ago.

Against other Rust servers, where is BizRust Carbon Dev placed?

Player hours over seven days place BizRust Carbon Dev at #14,810, within the top 68% of ranked servers.

Wipe data

What happens on BizRust Carbon Dev on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on BizRust Carbon Dev?

BizRust Carbon Dev wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 16 days 8 hours ago.

Map and rules

Which rules and settings are recorded for BizRust Carbon Dev?

No gather rate is stated in the name of BizRust Carbon Dev. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Tags

Where does BizRust Carbon Dev appear among the Rust Graphs lists and filters?

On Rust Graphs, BizRust Carbon Dev is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on BizRust Carbon Dev?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags BizRust Carbon Dev publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to BizRust Carbon Dev?

Enter client.connect 95.188.66.115:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded