StatusLive Servers online11,800 Players73,970 Populated3,706 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S8731Server sheetchecked 10m ago

My Local Rust Server

Online 95.188.83.24:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 3 0% full
7-day average0peak 2
Rank#8,731top 39%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5222:0005:0013:0020:0011:0019:00

Hourly average and peak, UTC.

Fig. 1Players on My Local Rust Server
Fig. 2

Server performance

05010015020022:0005:0013:0020:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:20 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Local Rust Server, and is it up?

At this moment My Local Rust Server is online. Counted from its reported uptime, the last restart was about 28 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

How does My Local Rust Server perform, as measured?

The last 48 hours give an average of 93 server fps and a floor of 74. Counted at its highest: 115,950 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,374 MB. Players feel low fps and a climbing entity count as lag.

In which location is My Local Rust Server hosted?

There is no region published by My Local Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 95.188.83.24:28015.

What Rust version is recorded for My Local Rust Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on My Local Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on My Local Rust Server?

0 of 3 slots on My Local Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 13:00 UTC, at an average of 1 players.

In the rankings, which position does My Local Rust Server hold?

Over the last seven days, My Local Rust Server records #8,731 for player hours: the top 39% of all ranked servers.

Wipe data

What happens on My Local Rust Server on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for My Local Rust Server?

Too few wipes are on record for My Local Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 13 days 4 hours ago.

Map and rules

Which settings does My Local Rust Server run, and what rules?

No gather rate is stated in the name of My Local Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has My Local Rust Server loaded?

Seed 1586544950 and size 4,500 define the procedural map My Local Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does My Local Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Local Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On My Local Rust Server, what is meant by each tag?

The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to My Local Rust Server?

Enter client.connect 95.188.83.24:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp3
Max players The slot count is 3.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded