StatusLive Servers online11,681 Players64,778 Populated3,475 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15967Server sheetchecked 23d ago

PROJECT ZERO | Story Co-op Survival

Offline 95.216.93.121:28015 checked 23d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,967top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PROJECT ZERO | Story Co-op Survival
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is PROJECT ZERO | Story Co-op Survival, and is it online now?

PROJECT ZERO | Story Co-op Survival is offline at this moment; 23 days 17 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is PROJECT ZERO | Story Co-op Survival hosted?

A region is not published by PROJECT ZERO | Story Co-op Survival. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 95.216.93.121:28015.

On which Rust version is PROJECT ZERO | Story Co-op Survival running?

The platform is Linux and the version is Rust network protocol 2632 and build 162434 on PROJECT ZERO | Story Co-op Survival. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on PROJECT ZERO | Story Co-op Survival?

The latest refresh records PROJECT ZERO | Story Co-op Survival as offline, last seen 23 days 17 hours ago.

What rank has been recorded for PROJECT ZERO | Story Co-op Survival?

Over the last seven days, PROJECT ZERO | Story Co-op Survival records #15,967 for player hours: the top 71% of all ranked servers.

Schedules

Which times and days are wipes plotted at on PROJECT ZERO | Story Co-op Survival?

PROJECT ZERO | Story Co-op Survival's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 55 days 17 hours ago the current world was made.

Settings

What settings and rules apply on PROJECT ZERO | Story Co-op Survival?

No gather rate is stated in the name of PROJECT ZERO | Story Co-op Survival. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for PROJECT ZERO | Story Co-op Survival?

Seed 20470317 and size 3,500 define the procedural map PROJECT ZERO | Story Co-op Survival generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does PROJECT ZERO | Story Co-op Survival appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry PROJECT ZERO | Story Co-op Survival are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on PROJECT ZERO | Story Co-op Survival?

Tags published by PROJECT ZERO | Story Co-op Survival, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Your game must match protocol 2632 to join; cs162434 (Build): 162434 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to PROJECT ZERO | Story Co-op Survival?

In Rust, press F1 and type client.connect 95.216.93.121:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2632
Protocol Your game must match protocol 2632 to join.
cs162434
Build 162434 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded