DWG RG-S15498Server sheetchecked 37d ago
LFS - CINEMATIC MAIN
Offline 95.217.43.96:35007 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 14:18 UTC40d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is LFS - CINEMATIC MAIN, and is it online now?
Last seen 37 days 12 hours ago; right now LFS - CINEMATIC MAIN is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is LFS - CINEMATIC MAIN hosted?
There is no region published by LFS - CINEMATIC MAIN. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.217.43.96:35007 is its address.
On which Rust version is LFS - CINEMATIC MAIN running?
Rust network protocol 2633 and build 164530 on Windows: that is what LFS - CINEMATIC MAIN runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on LFS - CINEMATIC MAIN?
LFS - CINEMATIC MAIN is not responding at the latest refresh; the last record of it online is 37 days 12 hours ago.
What rank has been recorded for LFS - CINEMATIC MAIN?
Player hours over seven days place LFS - CINEMATIC MAIN at #15,498, within the top 68% of ranked servers.
Schedules
What happens on LFS - CINEMATIC MAIN on the day of a wipe?
An average of 4 players was recorded at the busiest point of its recent wipes. 7 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on LFS - CINEMATIC MAIN?
Too few wipes are on record for LFS - CINEMATIC MAIN to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 52 days 7 hours ago.
Map and rules
Which rules and settings are recorded for LFS - CINEMATIC MAIN?
Gather rate for LFS - CINEMATIC MAIN: not stated in the name. 10 players is the published group limit. It runs the build & creative game mode, sandbox building, no gathering. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has LFS - CINEMATIC MAIN loaded?
LFS - CINEMATIC MAIN runs a procedural map of size 4,750 with seed 371635960, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Lists and filters
Where does LFS - CINEMATIC MAIN appear among the Rust Graphs lists and filters?
These Rust Graphs lists include LFS - CINEMATIC MAIN: Modded Rust servers, Rust build servers, plotted live and Rust creative servers. On the server list, these filters bring it up: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
On LFS - CINEMATIC MAIN, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp352 (Max players): The slot count is 352; ts10 (Group limit): Teams hold no more than 10; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^c (Creative): Build what you like without gathering, in sandbox mode; ^k (Build server): Design and practise bases here; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags LFS - CINEMATIC MAIN publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join LFS - CINEMATIC MAIN?
Enter client.connect 95.217.43.96:35007 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp352,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs164530,ts10
Game
gmrust
mp352
ts10
v2633
cs164530
ptrak
$r?
Gameplay
^c
^k
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
