DWG RG-S15318Server sheetchecked 10m ago
RUSTLand Plugin Test
Online 95.217.75.83:38015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RUSTLand Plugin Test, and is it up?
At this moment RUSTLand Plugin Test is online. The uptime it reports puts the last restart at about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of RUSTLand Plugin Test show?
The last 48 hours give an average of 10 server fps and a floor of 9. Counted at its highest: 31,451 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,452 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RUSTLand Plugin Test?
A region is not published by RUSTLand Plugin Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 95.217.75.83:38015.
What Rust version is recorded for RUSTLand Plugin Test?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RUSTLand Plugin Test. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on RUSTLand Plugin Test?
Current player count on RUSTLand Plugin Test: 0, of 5 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is RUSTLand Plugin Test placed?
Player hours over seven days place RUSTLand Plugin Test at #15,318, within the top 69% of ranked servers.
Wipe times
What happens on RUSTLand Plugin Test on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RUSTLand Plugin Test?
At RUSTLand Plugin Test the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 18 hours ago.
Rules and settings
Which settings does RUSTLand Plugin Test run, and what rules?
Gather rate for RUSTLand Plugin Test: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
On which map is RUSTLand Plugin Test played?
RUSTLand Plugin Test runs a procedural map of size 2,500 with seed 3456346, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain RUSTLand Plugin Test?
The Rust Graphs lists that carry RUSTLand Plugin Test are: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
On RUSTLand Plugin Test, what is meant by each tag?
The game's server browser reads these tags from RUSTLand Plugin Test: gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is RUSTLand Plugin Test joined?
Enter client.connect 95.217.75.83:38015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://rustland.pl.
Server tags
Published as mp5,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp5
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.