DWG RG-S15833Server sheetchecked 18d ago
local
Offline 95.24.124.138:35100 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is local, and is it online now?
local is offline at this moment; 18 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.
What location is recorded for local?
There is no region published by local, and its region code is pol. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.24.124.138:35100 is its address.
What Rust version is recorded for local?
Rust network protocol 2574 and build 111282 on Windows: that is what local runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on local?
The latest refresh records local as offline, last seen 18 days 13 hours ago.
What rank has been recorded for local?
Within the top 72% of all ranked servers: local at #15,833 for player hours, seven days recorded.
Schedules
On local, when do wipes occur?
The record of local's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 18 days 14 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for local?
Gather rate for local: not stated in the name. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
What is the map for local?
local runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain local?
These Rust Graphs lists include local: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o.
On local, what is meant by each tag?
Tags published by local, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; v2574 (Protocol): Join only if your game is on protocol 2574; cs111282 (Build): 111282 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rpol (Region code): Region code: pol; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join local?
Enter client.connect 95.24.124.138:35100 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$rpol,v2574,gmrust,cs111282,^o^z
Game
gmrust
mp10
v2574
cs111282
ptrak
$rpol
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.