DWG RG-S15154Server sheetchecked 12d ago
Local
Offline 95.24.124.166:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Local online, and what uptime has been recorded?
Last seen 12 days 18 hours ago; right now Local is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 October 2026 is when Rust Graphs first saw it.
What location is recorded for Local?
There is no region published by Local. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 95.24.124.166:28015 is its address.
On which Rust version is Local running?
Rust network protocol 2574 and build 111282 on Linux: that is what Local runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Local?
The latest refresh records Local as offline, last seen 12 days 18 hours ago.
In the rankings, which position does Local hold?
Over the last seven days, Local records #15,154 for player hours: the top 70% of all ranked servers.
Wipe data
On Local, when do wipes occur?
The record of Local's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 17 days 15 hours ago the current world was made.
Map and rules
Which settings does Local run, and what rules?
No gather rate is stated in the name of Local. The group limit is not published. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
Which map has Local loaded?
Local runs a procedural map, which the game generates.
Tags
Where does Local appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Local are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o.
On Local, what is meant by each tag?
The game's server browser reads these tags from Local: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; v2574 (Protocol): Join only if your game is on protocol 2574; cs111282 (Build): 111282 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Local?
Connect with client.connect 95.24.124.166:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z
Game
gmrust
mp10
v2574
cs111282
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.