StatusLive Servers online11,704 Players46,860 Populated3,181 Wiped · 3 h98 Interval5 min Date29 OCT 2026

DWG RG-S10939Server sheetchecked 3d ago

Testing server

Offline 95.26.137.12:28015 checked 3d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#10,939top 49%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Testing server, and is it up?

The current state of Testing server is offline, with the last sighting 3 days ago. 1 of 72 hours up over the last 3 full days, which is 1% of the time. First seen by Rust Graphs on 25 October 2026.

In which location is Testing server hosted?

No region is published by Testing server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.26.137.12:28015 is its address.

What Rust version is recorded for Testing server?

Rust network protocol 2635 and build 168909 on Windows: that is what Testing server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Testing server?

The latest refresh records Testing server as offline, last seen 3 days ago. Averaged across seven days, the player count is 1, with a peak of 1.

In the rankings, which position does Testing server hold?

Within the top 49% of all ranked servers: Testing server at #10,939 for player hours, seven days recorded.

Wipe times

On Testing server, when do wipes occur?

Testing server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 6 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Testing server?

The name of Testing server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Tags

Where does Testing server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Testing server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Testing server?

The game's server browser reads these tags from Testing server: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Testing server joined?

Connect with client.connect 95.26.137.12:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded