StatusLive Servers online11,621 Players36,576 Populated2,894 Wiped · 3 h59 Interval5 min Date28 OCT 2026

DWG RG-S13778Server sheetchecked 22d ago

Testing server

Offline 95.26.139.0:28015 checked 22d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,778top 61%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Testing server, and is it up?

Testing server is offline at this moment; 22 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 5 October 2026 is when Rust Graphs first saw it.

What location is recorded for Testing server?

No region is published by Testing server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 95.26.139.0:28015 is its address.

On which Rust version is Testing server running?

On Windows, Testing server runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Testing server?

Testing server is not responding at the latest refresh; the last record of it online is 22 days ago.

In the rankings, which position does Testing server hold?

Within the top 61% of all ranked servers: Testing server at #13,778 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Testing server?

Testing server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 22 days 3 hours ago.

Map and rules

Which rules and settings are recorded for Testing server?

Gather rate for Testing server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain Testing server?

The Rust Graphs lists that carry Testing server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Testing server?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Testing server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Testing server?

Enter client.connect 95.26.139.0:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded