StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h23 Interval5 min Date28 OCT 2026

DWG RG-S14198Server sheetchecked 32d ago

Testing server

Offline 95.26.139.171:28015 checked 32d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,198top 61%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testing server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Testing server online, and what uptime has been recorded?

Last seen 32 days 12 hours ago; right now Testing server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.

In which location is Testing server hosted?

No region is published by Testing server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.26.139.171:28015 is its address.

On which Rust version is Testing server running?

Rust network protocol 2633 and build 165217 on Windows: that is what Testing server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Testing server?

The latest refresh records Testing server as offline, last seen 32 days 12 hours ago.

Against other Rust servers, where is Testing server placed?

Over the last seven days, Testing server records #14,198 for player hours: the top 61% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Testing server?

The record of Testing server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 35 days 3 hours ago the current world was made.

Rules and settings

Which settings does Testing server run, and what rules?

The name of Testing server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain Testing server?

The Rust Graphs lists that carry Testing server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Testing server?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Testing server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Testing server?

In Rust, press F1 and type client.connect 95.26.139.171:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded